public class EventScriptLauncher extends java.lang.Object implements EventAction
ACTION_BALANCE, ACTION_CREATE, ACTION_DEPLOY, ACTION_DISABLE, ACTION_ENABLE, ACTION_FAILOVER, ACTION_LIST, ACTION_QUERY, ACTION_RELOAD, ACTION_REMOVE, ACTION_RENAME, ACTION_RESTART, ACTION_STANDBY, ACTION_STOP, ACTION_UNDEPLOY, ACTION_UPDATE
Constructor and Description |
---|
EventScriptLauncher(java.util.Map props) |
Modifier and Type | Method and Description |
---|---|
void |
close()
closes or cleans up all the resources
|
protected void |
finalize() |
java.lang.String |
getName()
returns the name of the action
|
void |
invokeAction(long currentTime,
Event event)
invokes the action upon the event
|
boolean |
isActive(long currentTime,
Event event)
It applies the rules to the event and returns true if the script
is active and will be invoked upon the event, or false otherwise.
|
public void invokeAction(long currentTime, Event event)
EventAction
invokeAction
in interface EventAction
public boolean isActive(long currentTime, Event event)
public java.lang.String getName()
EventAction
getName
in interface EventAction
public void close()
EventAction
close
in interface EventAction
protected void finalize()
finalize
in class java.lang.Object